14 Mar 2020 - Cody Merritt Anhorn
05 Mar 2020 - Cody Merritt Anhorn
Docker is a great technology, allowing for quick and easy development of software. Using Docker you can create a consistent deployment artifact, and in the post I will go over how I use Docker. To help simplify my build pipeline by running NodeJS build commands and running more complicated .NET script’s.
03 Mar 2020 - Cody Merritt Anhorn
Since the last update on 2020.02.09, their was been a lot of work across the board. Added a way to get details about the internals of the running game client externally, I made some changes to the way the terminal works in the Editor, added Entity management to the editor as well. More details provided below.
26 Feb 2020 - Cody Merritt Anhorn
I personally use the composite pattern in my game design quite heavily, to start off the composite pattern can be seen a taking a single entity and attaching functionality to it by adding other entities to it.
20 Feb 2020 - Cody Merritt Anhorn
With ASP.NET Core it has become quite easy to setup CORS for a server. Using the built in libraries we are able with a few lines of code setup CORS and accept requests from a whitelist of Origins.