07 Apr 2020 - Cody Merritt Anhorn
This post is will go over how to use BabylonJS to load in GLTF model, including an example. I personally have chosen GLTF as the main format for my models. The main reason is that most modelers will export GLTF and it allow support animations allowing for me to handle everything about my assets in one format.
02 Apr 2020 - Cody Merritt Anhorn
What is BabylonJS and what do I use it for? Continuer reading to learn more!
27 Mar 2020 - Cody Merritt Anhorn
Nothing was really done for the Demo specially, most of the work was done for the platform and a lesser extent to the Editor. Where most of the work was done was with the platform to make a really nice editor to help with the creation of the map that will be used by in the Demo.
26 Mar 2020 - Cody Merritt Anhorn
In C# their is the ‘const’ keyword, this little guy does just that makes a field constant to the application. But one thing I learned today is that these fields can be baked into your application source.
21 Mar 2020 - Cody Merritt Anhorn
Here is another part to my Gotcha series, this one will be around the new System.Text.Json and serializing to/from a Dictionary<int, object>.