Articles

Checkout out these articles! I mainly focus on Tech related topics with a heavy focus on .NET and anything relating to Game Development. But you will find some hidden gems about infrastructure like Kibana to Kubernetes!


  1. Game Client Refactor

    • Updates
    • Re-Factor

    In an effort to make my Game Client more modular and also update the hosting server, I decided it was time to refactor my current solution into three main areas: Clients, Servers, and Shared. This allowed me to better structure the areas of the Client and setup for future enhancements to the Game Development Platform.

  2. Game Development 2020.02.01

    • Updates
    • Game Development

    This post will only details a few things done, but a whole lot of work was done at a solution level for the Client, Game Client Refactor.

    For bugs we were able to fix an issue with the rotation movement logic, so it will correctly orientation the agents to there target direction.

  3. C# Extension Methods

    • blog
    • dotnet
    • .NET
    • C#
    • Null

    Use Extension methods to add functionality to already compiled/existing objects, doing so allows for simplified abstractions to be created for complex objects. This also allows for the ability to extend primitive types or framework provided objects.