Checkout out these articles! I mainly focus on Tech related topics with a heavy focus on .NET and anything relating to Game Development. But you will find some hidden gems about infrastructure like Kibana to Kubernetes!

  1. Game Development 2020.03.03

    • Game Development
    • Updates

    Since the last update on 2020.02.09, their was been a lot of work across the board. Added a way to get details about the internals of the running game client externally, I made some changes to the way the terminal works in the Editor, added Entity management to the editor as well. More details provided below.

  2. Design Patterns - Composite Pattern

    • Design Pattern
    • Composite
    • C#

    I personally use the composite pattern in my game design quite heavily, to start off the composite pattern can be seen a taking a single entity and attaching functionality to it by adding other entities to it.

  3. ASP.NET Core CORS Policy Setup

    • .NET
    • C#
    • CORS

    With ASP.NET Core it has become quite easy to setup CORS for a server. Using the built in libraries we are able with a few lines of code setup CORS and accept requests from a whitelist of Origins.

  4. Blender 2.80+ - Including Animations in GLTF Export

    • Blender

    One thing I found lacking in the world is how to correctly export Animations from Blender using the GLTF Export Plugin. Since a few flags need to be in place for this to work correctly I though I would share my findings to help remind me later.

  5. Blazor Server as Desktop Application

    • Blazor
    • ASP.NET Core
    • .NET
    • C#

    In this post we will go through my personal code used to create an Desktop Application. Using the WebWindow and an ASP.NET Core Blazor Server I can create a Desktop application that looks and behaves like a native application. Using this setup I am able to use my knowledge of website creation to expedite my creation of a desktop application, since I find it easier to think of my desktop applications in the manner.